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1. [Bug] Vehicle armor reps repair 3x what they should. - in Technical Support/Bugs [original thread]
They need to fix this "problem" the same way they fixed the "problem" with Vehicle Engineering not giving a PG buff the way it should. Change the description to match the effect. Once that's done, they can admit that even though armour tanks hav...
- by Garrett Blacknova - at 2013.07.22 11:11:00
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2. Vehicle core skills not being applied - in Technical Support/Bugs [original thread]
A few things: -Only one of the impacted skills is listed as a currently-known bug. -Even that doesn't have full clarification of whether they consider it a display bug (incorrect text) or a functionality bug (incorrect bonus), and there's a stro...
- by Garrett Blacknova - at 2013.05.09 06:15:00
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3. Squad orders are a step backwards - in Technical Support/Bugs [original thread]
I found at least one of the problems. When you have a currently-active squad order, you can't just set a new one. You have to cancel the old one. If you go to the map to set an order while there's an order already active, when you select a targe...
- by Garrett Blacknova - at 2013.05.09 06:09:00
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4. [Bug] Black bars on top and bottom of screen - in Technical Support/Bugs [original thread]
Also worth noting, different TVs will respond differently to the "screen size" setting. If you scale it up, you lose visibility on the edges of the screen, but reduce the black bars. Scale it back and you'll get larger bars, but less peripheral v...
- by Garrett Blacknova - at 2013.05.09 06:06:00
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5. Unable to Deploy Second Nanohive - in Technical Support/Bugs [original thread]
Militia Nanohives have been nerfed, I think it's possibly a slight over-nerf as long as there are still times where deploying the Nanohive will result in the ground eating it. They're already consumed by 2 Grenades or 3 Swarm volleys, or a couple ...
- by Garrett Blacknova - at 2013.05.09 06:00:00
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6. Vehicle core skills not being applied - in Technical Support/Bugs [original thread]
CCP Blam! wrote: I've tracked down the source of the problem and have a fix in place for skills that weren't applying their appropriate bonuses. Don't let this affect your skill choice. We'll get you guys sorted out so you can get your justly d...
- by Garrett Blacknova - at 2013.05.08 06:21:00
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7. [BUG] Vehicle Engineering Skill does't work ;( - in Technical Support/Bugs [original thread]
Same goes for Electronics, but yes, there are threads about this. Bump the existing one, don't make a new thread when the previous one on the topic has more info than yours.
- by Garrett Blacknova - at 2013.05.07 02:28:00
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8. did anyone get there 100 game reward - in Technical Support/Bugs [original thread]
They said it's coming on the 14th. We haven't even been told what it is yet.
- by Garrett Blacknova - at 2013.05.06 23:00:00
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9. Vehicle core skills not being applied - in Technical Support/Bugs [original thread]
Electronics (for vehicle CPU) is also not working. And the vehicle Shield Extensions skill doesn't have a complete description. It basically says it "reduces shield extenders". And it doesn't reduce PG or CPU cost of the relevant modules.
- by Garrett Blacknova - at 2013.05.06 22:58:00
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10. Possible Bug: Active scanner not giving WP - in Technical Support/Bugs [original thread]
Pretty sure they just give you an assist. Otherwise it would be too easy to abuse by just finding enemies and following them around raking in "free" WP for doing nothing.
- by Garrett Blacknova - at 2013.05.06 22:55:00
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11. Vehicle PG skills not fully applying - in Technical Support/Bugs [original thread]
PG and CPU bonuses - other than the 1% to each bonus - are broken, as far as I can tell. Urgent fix needed for anything but Enforcers to be viable, and Enforcers... well, good luck even with all the skills working correctly.
- by Garrett Blacknova - at 2013.05.06 22:54:00
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12. [Exploit] Remote Explosives on objectives - in Technical Support/Bugs [original thread]
There's no truly invisible REs. There are places where they "clip" inside objects and only the tiniest part of the explosive is visible, but even then, they CAN be found. Part of the problem is that you need someone looking at the RE for a good ...
- by Garrett Blacknova - at 2013.04.11 14:22:00
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13. XMB popup? Uh.... Help? - in Technical Support/Bugs [original thread]
So just today, DUST seems to have developed a habit of bringing up the XMB every time I die. It's done the same thing a handful of times, but it's been really intermittent and I chalked it up to a glitchy controller. It wasn't often enough to both...
- by Garrett Blacknova - at 2013.04.11 05:16:00
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14. [Bug] Flux Grenades do weird things - in Technical Support/Bugs [original thread]
In my experience (as a target), I've been able to avoid being stripped of shields by a Flux Grenade with a fairly simple process of taking cover. At the moment, while it makes no sense based on the lore and the animation, it seems like they react...
- by Garrett Blacknova - at 2013.03.19 10:43:00
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15. 33/32 - 16 vs 17 players - in Technical Support/Bugs [original thread]
My girlfriend got put into an 8-person team with 22 people on the enemy team once. Does that count? It's still only 32, though...
- by Garrett Blacknova - at 2013.03.19 10:37:00
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16. Incorrect kill counts... - in Technical Support/Bugs [original thread]
And a 0/2 K/D when the match ended before I even spawned. Seriously?
- by Garrett Blacknova - at 2013.03.18 05:12:00
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17. Incorrect kill counts... - in Technical Support/Bugs [original thread]
...and it happened in the next two matches in a row. Should have been 0/1, and I supposedly had 3/2. Lucky me, I guess? Next game should have been at least 7/3 (there are a few chaotic moments where I saw the notification but couldn't be sure if...
- by Garrett Blacknova - at 2013.03.18 05:03:00
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18. Incorrect kill counts... - in Technical Support/Bugs [original thread]
Not sure how often it happens, but today, I had a match where I kept track of my kills (based on when I was awarded points for a kill), and they didn't match the stats on the endgame scoreboard. First spawn, I brought a "free hugs" fitting, and l...
- by Garrett Blacknova - at 2013.03.18 04:35:00
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19. My passive SP isn't working - in Technical Support/Bugs [original thread]
The devs have been issuing HUGE amounts of extra SP (the "missing" amounts) to people who have been hit by this bug. it's a known issue, and switching passive to your alt and back fixes it in the sense of getting your passive SP to restart, but h...
- by Garrett Blacknova - at 2013.03.11 07:19:00
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20. [Bug] Hit Detection - Blue Shield Effect But No damage (WITH VIDEOS) - in Technical Support/Bugs [original thread]
Most people who know what they're talking about agree that hit detection is almost certainly handled server side. The blue shield flash is a client-side "this is where your shot will go" marker so you can see immediately. But after that indicator...
- by Garrett Blacknova - at 2013.03.11 07:12:00
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